Ever since Google "secretly" invested in Zynga last year, we thought so too. But apparently not, as TechCrunch reports that the creator of FarmVille has filed suit against the search giant for its involvement with Brazilian social games developer Vostu. Zynga claims that Vostu has copied four of its games. (Keep in mind, Vostu has since filed a countersuit against Zynga for the very same thing.) Google has been dragged into this scrap because Orkut, a social network popular in Brazil that hosts the very games Zynga is targeting, is a Google property.
And, according to TechCrunch, Zynga filed another lawsuit against Vostu in a Brazilian court. Better yet (for Zynga, at least), a Brazilian judge has sided with Zynga and granted it a preliminary injunction against Vostu. The injunction, or court order, demands that Vostu and Orkut must remove four games--MegaCity, Pet Mania, Cafe Mania and Vostu Poker--within 48 unless the two want to pay a fine of about $13,000 USD every day until they are removed.
"Professor Bruno Feijó, from Pontifícia Universidade Católica do Rio de Janeiro and Chief of Vision Lab, analyzed the games and concluded that: 'the four games from Vostu characterize a clear case of copying Zynga's games in both visual interface and gameplay,'" Zynga said in a statement. This was affirmed by Professor João Bernardes Junior from the University of São Paulo. At this point, we doubt Google and Zynga will hit the clubs together anytime soon ... or whatever bros do. Google declined comment.
Update: Vostu has decided to appeal the ruling made in Brazilian court. Here's Vostu's statement in full:
Vostu will vigorously appeal this ruling, which we firmly believe has no merit.
This is a desperate and misguided legal tactic by Zynga, a foreign company with no real Brazilian roots -- a company that has failed to secure a foothold in the local marketplace and failed to win consumers who have clearly shown they prefer the superior games created by Vostu's Brazilian team.
We are confident the Court of Appeals will reverse the injunction, when presented with Vostu's position and its full story.
In less than two years, Vostu has become the clear leader in social gaming in Brazil and has grown to 35 million registered users who enjoy our high quality games, which are specifically developed for the Brazilian audience. We employ more than 50 highly-skilled employees in Brazil and over 500 employees in the region, each of whom contributes to the Brazilian economy.
Vostu has been deeply entrenched with the Brazilian economy by heavily investing in local marketing, helping brands such as Guarana advertise, doing creative deals with Brazil's most popular star, Ivete Sangalo, and conducting in-depth market research analyses with Brazilian consumers.
We remain confident that Vostu will continue to maintain its dominance in the industry by offering the best gaming entertainment to Brazil and to employ the best and brightest Brazilians in the gaming industry. We are proud to be the first and most prominent gaming company in Brazil and being able to entertain our users with highly localized and relevant entertainment.
Hiển thị các bài đăng có nhãn google+. Hiển thị tất cả bài đăng
Hiển thị các bài đăng có nhãn google+. Hiển thị tất cả bài đăng
Thứ Ba, 10 tháng 1, 2012
Zynga drags Google into legal battle with Vostu, but aren't they bros? [Updated]
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Thứ Sáu, 30 tháng 12, 2011
Zynga drops the Flock: Social browser dies; developers join new team
Zynga--well, social gaming in general, but mostly Zynga--has had an incredibly disruptive effect on not just the gaming industry, but now on the information technology industry. Since the FarmVille creator bought Flock, the social browser, just this past January the 6-year-old team has, um, swarmed (did you see that terrible pun just miss me?) to Zynga offices. Officially, the site will go kaput on April 26, PCMag reports.
In fact, Flock specifically recommended that fans move on to popular browsers like Mozilla Firefox and Google Chrome. Why? Because while Flock will still be available, it will no longer be monitored or updated after April 26, leaving it wide open for attacks from hackers as a gateway into your files. If you're even still using Flock, just take their word for it, please. It's sad to see such an ambitious, original piece of software go, but such is the massive crater social gaming has left in the tech world's side.
[Image Credit: Flock]
Were you a Flock fan? If so, how are you adapting to life without it now that Zynga has all but killed it? How much more do you think the social gaming industry disrupt in the tech world?
In fact, Flock specifically recommended that fans move on to popular browsers like Mozilla Firefox and Google Chrome. Why? Because while Flock will still be available, it will no longer be monitored or updated after April 26, leaving it wide open for attacks from hackers as a gateway into your files. If you're even still using Flock, just take their word for it, please. It's sad to see such an ambitious, original piece of software go, but such is the massive crater social gaming has left in the tech world's side.
[Image Credit: Flock]
Were you a Flock fan? If so, how are you adapting to life without it now that Zynga has all but killed it? How much more do you think the social gaming industry disrupt in the tech world?
Nhãn:
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Thứ Sáu, 23 tháng 12, 2011
Google Games says, 'When you can't beat 'em, undercut 'em' [Rumor]
Man, I don't know if that's even considered undercutting anymore. That's just plain crazy talk. According to All Things D, the recently revealed Google+ Games platform will only charge developers 5 percent of revenue from in-app purchases like, say, FarmVille (oh, wait).
If the website's anonymous sources are correct, and Google decides to charge a similar amount for in-game purchases, this undercuts Facebook's current service charge of 30 percent by an incredible amount.
And, if true, this appears to the strategy Google is going with. No need to sign on major talent in dangerously symbiotic contracts--ahem, Zynga--just undercut the hell out of the competition and make developers like you better.
Who knows exactly what Google+ Games will look like, but you can bet it'll have a metric ton of games at launch. That offer would simply be too goo to pass up. We've contacted Google for comment, stay tuned.
[Via Mashable]
Do you think Google can win this battle undercutting the competition alone? How else do you think Google could up the ante on Facebook?
If the website's anonymous sources are correct, and Google decides to charge a similar amount for in-game purchases, this undercuts Facebook's current service charge of 30 percent by an incredible amount.
And, if true, this appears to the strategy Google is going with. No need to sign on major talent in dangerously symbiotic contracts--ahem, Zynga--just undercut the hell out of the competition and make developers like you better.
Who knows exactly what Google+ Games will look like, but you can bet it'll have a metric ton of games at launch. That offer would simply be too goo to pass up. We've contacted Google for comment, stay tuned.
[Via Mashable]
Do you think Google can win this battle undercutting the competition alone? How else do you think Google could up the ante on Facebook?
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